Will it Blend?
In the previous article Seeds of Discontent, I jotted down a few benchmarks to compare OS X, Windows and Linux performance at a system level. In this article, I explore further a test built around graphics rendering engines. In particular, I was impressed by Sintel, an open source movie built with (among others) Blender. I don’t know how long it takes to assemble the movie from source assets into a shipping product but I’ll venture it is quite a compute intensive process. I got the idea for this benchmark while reading on the sintel.org home page that the project is re-rendering the film for 4K and that it should be ready later this year (still a few months away). I didn’t know what 4K was so I looked it up. That lead me to compile a table of film formats and supported Frames per Second (FPS). I also appended three rows for HDTV of which only 720p and 1080p are real. 4320p is something bandied about as future but I couldn’t find material online that would lead me to believe it’s anything but a concept. I included it to define the upper envelope edge. (Note: different formats support different levels of FPS.) ...